Drawing a line in the sand: border/boundary theories and games.
Gregory P. GarveyPublished in: Sandbox@SIGGRAPH (2007)
Keyphrases
- line segments
- video games
- game theory
- computer games
- cross section
- nash equilibria
- educational games
- game players
- sketch recognition
- game play
- game theoretic
- nash equilibrium
- general game playing
- game design
- computational models
- coalitional games
- game playing
- weighted majority
- game tree search
- imperfect information
- shape description
- neural network
- hough transform
- multiscale