Immersive virtual reality game for cognitive-empathy education: Implementation and formative evaluation.
Hayoung JeonYumi JunTeemu Henrikki LaineEunha KimPublished in: Educ. Inf. Technol. (2024)
Keyphrases
- virtual reality
- virtual humans
- virtual reality technology
- virtual environment
- formative evaluation
- virtual world
- serious games
- role play
- virtual space
- augmented reality
- computer graphics
- virtual laboratory
- three dimensional
- computer animation
- virtual museum
- virtual training
- virtual characters
- collaborative virtual environments
- multi sensory
- photorealistic
- game design
- distance learning
- learning games
- online learning
- virtual reality environments
- data mining
- visual data mining
- mixed reality
- game play
- educational technology
- multi agent systems
- pattern recognition
- e learning