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Automatic Linguistic Feedback in Computer Games.
Clemente Rubio-Manzano
Gracián Triviño
Published in:
IFSA-EUSFLAT (2015)
Keyphrases
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computer games
video games
game design
educational software
game play
natural language
educational games
serious games
digital storytelling
games based learning
online game
board game
game engine
interactive storytelling
digital entertainment