Design of virtual experiences for users of archaeological sites.
Rafael CampoverdePere PonsaErnest RedondoPublished in: Interacción (2018)
Keyphrases
- user interface
- immersive environments
- case study
- data sets
- neural network
- website
- information sources
- building blocks
- user experience
- user centric
- single user
- virtual environment
- virtual world
- personal experiences
- working environment
- novice users
- design space
- user generated
- engineering design
- mobile applications
- design principles
- recommender systems