An exploratory study of fit assessment of the virtual reality glasses.
Wenkui JinRenke HePublished in: J. Ambient Intell. Humaniz. Comput. (2023)
Keyphrases
- virtual reality
- virtual environment
- three dimensional
- computer graphics
- photorealistic
- augmented reality
- computer animation
- virtual world
- multi sensory
- virtual training
- virtual reality technology
- computer interface
- visual data mining
- virtual humans
- virtual reality environments
- tangible user interface
- virtual laboratory
- virtual museum
- pattern recognition
- multi agent