Comparing "pick and place" task in spatial Augmented Reality versus non-immersive Virtual Reality for rehabilitation setting.
Maryam KhademiHossein Mousavi HondoriLucy DodakianSteven C. CramerCristina V. LopesPublished in: EMBC (2013)
Keyphrases
- virtual reality
- augmented reality
- virtual environment
- virtual objects
- computer graphics
- mixed reality
- virtual reality technology
- virtual world
- virtual space
- multi user
- photorealistic
- computer animation
- real environment
- three dimensional
- interactive virtual
- virtual humans
- virtual reality environments
- markerless
- collaborative virtual environments
- real scenes
- virtual training
- live video
- head mounted display
- machine learning
- real objects
- tangible interaction