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Real Time Multiscale Rendering of Dense Dynamic Stackings.

Élie MichelTamy Boubekeur
Published in: Comput. Graph. Forum (2020)
Keyphrases
  • real time
  • multiscale
  • high fidelity
  • low cost
  • scale space
  • dynamic environments
  • graphics hardware
  • image processing
  • image representation
  • changing environment
  • wavelet transform
  • texture mapping
  • image rendering