Games and Play SIG: Connecting Through Social and Playful Technologies.
Raquel Breejon RobinsonPejman Mirza-BabaeiAlberto AlvarezMuriel Garreta DomingoRegan L. MandrykKatherine IsbisterPublished in: CHI Extended Abstracts (2023)
Keyphrases
- game design
- game playing
- online game
- playing games
- video games
- quest atlantis
- technological solutions
- game mechanics
- social interaction
- multi player
- game players
- imperfect information
- emerging technologies
- board game
- social networks
- computer games
- virtual communities
- games played
- social context
- social semantic web
- educational games
- social media
- human computation
- social computing
- social networking
- digital entertainment
- minimax search
- opponent modeling
- turn taking
- game play
- data mining
- nash equilibria
- educational activities
- card game
- monte carlo
- design principles
- online communities
- coalitional games
- game theoretic