Komponentenbasierter Entwurf interaktiver 3D/VR/AR-Inhalte.
Christian GeigerM. MiddenhoffVolker PaelkeChristian ReimannWolfgang RosenbachPublished in: SimVis (2001)
Keyphrases
- augmented reality
- virtual reality
- virtual environment
- virtual objects
- computer graphics
- mobile augmented reality
- human computer interaction
- virtual world
- three dimensional
- feature selection
- virtual training
- vision system
- multi agent systems
- high quality
- genetic algorithm
- training data
- knowledge base
- virtual humans
- real environment
- collaborative virtual environments
- haptic device
- computer vision