Login / Signup
Texture mapping for view-dependent rendering.
Mario Sormann
Christopher Zach
Konrad F. Karner
Published in:
SCCG (2003)
Keyphrases
</>
view dependent
texture mapping
image based rendering
photorealistic
computer graphics
d mesh
d objects
d scene
human faces
image space
stereo vision
depth information
virtual reality
hand held
multiresolution
light field
single image
virtual environment
multi view