Improving communication skills of children with ASDs through interaction with virtual characters.
Bretagne AbirachedYan ZhangJake K. AggarwalBirgi TamersoyTiago FernandesJosé Carlos MirandaVerónica OrvalhoPublished in: SeGAH (2011)
Keyphrases
- virtual characters
- communication skills
- serious games
- virtual environment
- educational games
- computer games
- embodied conversational agents
- social interaction
- video games
- intelligent tutoring
- crowd simulation
- emotional state
- computer professionals
- cognitive architecture
- pedagogical agents
- design principles
- learning environment
- learning processes
- learning scenarios
- cognitive model
- virtual reality
- learning systems
- knowledge based systems
- metadata