Virtual reality feedback environment for brain computer interface paradigm using tactile and bone-conduction auditory modality paradigms.
Waldir Marin NetoKensuke ShimizuHiromu MoriTomasz M. RutkowskiPublished in: SCIS&ISIS (2014)
Keyphrases
- virtual reality
- brain computer interface
- virtual training
- virtual environment
- virtual humans
- virtual world
- evoked potentials
- three dimensional
- visual feedback
- signal processing
- force feedback
- computer graphics
- computer animation
- virtual reality environments
- mobile robot
- motor imagery
- virtual space
- healthy subjects
- event related
- computer screen
- interactive virtual
- augmented reality
- tangible user interface
- ubiquitous home
- multi sensory
- event related potentials
- eeg data
- medical images
- virtual museum
- real time
- computer generated forces
- human operators
- pattern recognition
- image processing
- computer vision