Approximate resolution of asynchronous conflicts among sequential collaborations in dynamic virtual environments.
Jun LeeMingyu LimSungjun ParkHyungSeok KimHeedong KoJee-In KimPublished in: Comput. Animat. Virtual Worlds (2016)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- computer graphics
- multi user
- synthetic characters
- dynamic environments
- high resolution
- physical environment
- collision detection
- natural interaction
- role play
- conflict resolution
- interaction model
- serious games
- real environment
- computer vision
- human computer interaction
- three dimensional
- image processing