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The AIDLET Model: A Framework for Selecting Games, Simulations and Augmented Reality Environments in Mobile Learning.
José Bidarra
Meagan Rothschild
Kurt Squire
Mauro Figueiredo
Published in:
Int. J. Web Based Learn. Teach. Technol. (2013)
Keyphrases
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augmented reality
mobile learning
learning games
virtual reality
real scenes
lightweight
learning tools
mixed reality
mobile devices
mobile phone
human computer interaction
language learning