Automating Direct Speech Variations in Stories and Games.
Stephanie M. LukinJames Owen RyanMarilyn A. WalkerPublished in: CoRR (2017)
Keyphrases
- speech recognition
- video games
- speech signal
- game theory
- speech synthesis
- nash equilibria
- broadcast news
- automatic speech recognition
- game theoretic
- game playing
- language acquisition
- text to speech
- computer games
- news stories
- audio visual
- speaker identification
- speaker recognition
- coalitional games
- human computation
- recognition engine
- story telling