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Real-time Rendering of Glossy Reflections using Ray Tracing and Two-level Radiance Caching.
Kenta Eto
Sylvain Meunier
Takahiro Harada
Guillaume Boissé
Published in:
SIGGRAPH Asia Technical Communications (2023)
Keyphrases
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ray tracing
real time rendering
image synthesis
global illumination
computer graphics
photorealistic
image based rendering
specular reflection
computer vision
illumination conditions
virtual environment
space time
virtual reality
complex scenes