Login / Signup
The effects of egocentric and allocentric representations on presence and perceived realism: Tested in stereoscopic 3D games.
Sangwon Bae
Haein Lee
Hyejin Park
Hanju Cho
Joonah Park
Jinwoo Kim
Published in:
Interact. Comput. (2012)
Keyphrases
</>
positive effects
three dimensional
augmented reality
virtual reality
computer games
game theoretic
information systems
collaborative learning
activity recognition
symbolic representation
depth perception
stereoscopic images
extensive form games