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How Different Gaming Genres Can Be Described by Required Skills and Motives for Playing.
Annika Brandtner
Stephanie Antons
Magnus Liebherr
Matthias Brand
Published in:
Cyberpsychology Behav. Soc. Netw. (2022)
Keyphrases
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computer games
virtual environment
educational games
databases
information technology
game design
game playing
genre classification
cognitive apprenticeship