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How Different Gaming Genres Can Be Described by Required Skills and Motives for Playing.

Annika BrandtnerStephanie AntonsMagnus LiebherrMatthias Brand
Published in: Cyberpsychology Behav. Soc. Netw. (2022)
Keyphrases
  • computer games
  • virtual environment
  • educational games
  • databases
  • information technology
  • game design
  • game playing
  • genre classification
  • cognitive apprenticeship