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Toward accessible 3D virtual environments for the blind and visually impaired.
Gareth R. White
Geraldine Fitzpatrick
Graham McAllister
Published in:
DIMEA (2008)
Keyphrases
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virtual environment
blind and visually impaired
virtual reality
virtual world
computer graphics
multi user
physical environment
learning processes
collision detection
virtual space
information systems
virtual objects
learning environment
computational model
computer games
virtual characters