A Survey of Solutions for Game Engines in the Development of Immersive Applications for Multi-projection Systems as Base for a Generic Solution Design.
Mário Popolin NetoJosé Remo Ferreira BregaPublished in: SVR (2015)
Keyphrases
- knowledge based systems
- design process
- design tools
- support systems
- optimal solution
- building blocks
- design solutions
- solution space
- learning environment
- development methodologies
- design requirements
- management information systems
- design processes
- academic researchers
- solution quality
- rapid prototyping
- game development
- safety critical
- development process
- software engineering
- systems development
- optimal or near optimal
- web based learning environments
- virtual reality environments