Implementation of Video Games with Virtual Reality for Physical Activity and Mental Training.
Nadia Yunorvi Chavez-SalasMilene Nicole Del Carpio RojasNicole Alexandra Pinto-TiconaMaría Fernanda Valverde-RiverosAlexandra Yamiletti Zuñiga-HuancaJosé Sulla-TorresPublished in: JINIS (2023)
Keyphrases
- virtual reality
- video games
- virtual training
- virtual environment
- physical activity
- serious games
- virtual world
- three dimensional
- computer graphics
- learning experience
- augmented reality
- computer games
- game play
- educational games
- virtual humans
- interactive virtual
- heart rate
- computer vision
- commercial games
- virtual reality technology
- learning tools
- signal processing
- wireless sensor networks