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Active Video Games and Physical Activity in overweight children and adolescents.
Joao do Carmo
Ricardo Gonçalves
Rui Batalau
Antonio L. Palmeira
Published in:
SeGAH (2013)
Keyphrases
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video games
physical activity
educational games
computer games
mathematics learning
game play
heart rate
learning experience
game design
learning tools
playing games
game playing
wearable sensors
commercial games
serious games
activity recognition
clinical data