Exploiting GPUs for multi-agent path planning on grid maps.
Giuseppe CaggianeseUgo ErraPublished in: HPCS (2012)
Keyphrases
- path planning
- multi agent
- mobile robot
- path planning algorithm
- dynamic environments
- collision avoidance
- multi robot
- motion planning
- obstacle avoidance
- potential field
- optimal path
- multi agent systems
- path finding
- indoor environments
- grid computing
- navigation tasks
- trajectory planning
- reinforcement learning
- path planner
- landmark recognition
- robot path planning
- dynamic and uncertain environments
- configuration space
- collision free
- autonomous vehicles
- degrees of freedom
- multiagent systems
- multiple robots
- unmanned aerial vehicles
- autonomous navigation
- route planning
- coalition formation
- aerial vehicles
- real time