Playing Repeated Network Interdiction Games with Semi-Bandit Feedback.
Qingyu GuoBo AnLong Tran-ThanhPublished in: IJCAI (2017)
Keyphrases
- computer games
- game playing
- network structure
- wireless sensor networks
- cooperative game
- imperfect information
- peer to peer
- network model
- games played
- game theory
- computer networks
- board game
- game design
- bandit problems
- maximum flow
- game tree search
- game development
- game theoretic
- multi agent
- serious games
- communication networks
- artificial neural networks