Behavior Trees for Modelling Artificial Intelligence in Games: A Tutorial.
Ryan MarcotteHoward J. HamiltonPublished in: Comput. Games J. (2017)
Keyphrases
- artificial intelligence
- decision trees
- computer science
- computational intelligence
- intelligent behavior
- machine learning
- case based reasoning
- natural language processing
- knowledge representation
- tree structure
- engineering design
- ai systems
- software engineering
- game theory
- computer games
- game playing
- decision making
- general game playing