Using graphics processing units to generate random numbers
Sami HissoinyPhilippe DesprésBenoît OzellPublished in: CoRR (2011)
Keyphrases
- random numbers
- graphics processing units
- uniformly distributed
- random number
- pseudo random number
- random number generators
- general purpose
- pseudorandom
- parallel implementation
- gpu implementation
- parallel processing
- markov chain
- variance reduction
- computing systems
- real time
- graphics processors
- data processing
- pseudo random number generators
- np hard