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An Active Self-Optimizing Multiplayer Gaming Architecture.
Venkatraman Ramakrishna
Max Robinson
Kevin Eustice
Peter L. Reiher
Published in:
Clust. Comput. (2006)
Keyphrases
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computer games
educational games
autonomic computing
management system
game play
real time
serious games
mobile games
network architecture
database systems
data sets
databases
website
video games
design principles
role playing game