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Ergonomic evaluation of computer games for visually impaired children.
Aurélie Buaud
Dominique Archambault
Benoit Roussel
Published in:
HCI (4) (2003)
Keyphrases
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computer games
pilot study
educational software
game design
video games
educational games
commercial games
online game
game development
game play
autistic children
case study
digital storytelling
game playing
game engine
interactive storytelling
early childhood
games based learning