DMMG: Dual Min-Max Games for Self-Supervised Skeleton-Based Action Recognition.
Shannan GuanXin YuWei HuangGengfa FangHaiyan LuPublished in: CoRR (2023)
Keyphrases
- min max
- action recognition
- bag of words
- human actions
- activity recognition
- action classification
- human detection
- computer vision
- recognizing human actions
- spatial temporal
- static images
- recognition of human actions
- bag of features
- view invariant
- body parts
- human activities
- action detection
- depth sensors
- action primitives
- human pose
- recognizing actions
- high level
- mid level
- depth cameras
- image retrieval
- independent subspace analysis