Effectiveness of virtual reality game in foreign language vocabulary acquisition.
Mohammed AlfadilPublished in: Comput. Educ. (2020)
Keyphrases
- virtual reality
- foreign language
- vocabulary acquisition
- computer assisted language learning
- educational games
- virtual world
- computer assisted
- language learning
- virtual environment
- vocabulary learning
- learning tools
- computer graphics
- three dimensional
- virtual humans
- virtual space
- video games
- augmented reality
- game design
- reading comprehension
- computer assisted instruction
- foreign language learning
- game play
- computer games
- game based learning
- virtual reality technology
- native speakers
- image processing
- collaborative virtual environments
- active learning