GDOM: An Immersive Experience of Intangible Heritage through Spatial Storytelling.
Tuba KocaturkDomenico MazzaMalcolm McKinnonSofija KaljevicPublished in: ACM Journal on Computing and Cultural Heritage (2022)
Keyphrases
- virtual environment
- spatial data
- spatial information
- virtual reality
- spatial distribution
- learning environment
- spatio temporal
- virtual world
- immersive environments
- augmented reality
- digital libraries
- spatial objects
- spatial databases
- spatial and temporal
- space time
- human computer interaction
- spatial analysis
- multi user virtual environments
- spatial constraints
- spatial reasoning
- real world
- digital museum
- spatial temporal
- geographic information systems
- spatial relationships
- user experience
- computer graphics
- three dimensional
- computer vision