Login / Signup
Perception-Based Rendering: Eyes Wide Bleached.
Diego Gutierrez
Oscar Anson
Adolfo Muñoz
Francisco J. Serón
Published in:
Eurographics (Short Presentations) (2005)
Keyphrases
</>
high fidelity
high quality
real time
data sets
texture mapping
wide range
computer graphics
human perception
ambient occlusion
facial features
d scene
information retrieval
photorealistic
image synthesis
computer vision
image based rendering
genetic algorithm
graphics hardware
ray tracing