Scalable Parallel Out-of-core Terrain Rendering.
Prashant GoswamiMaxim MakhinyaJonas BöschRenato PajarolaPublished in: EGPGV@Eurographics (2010)
Keyphrases
- cluster of workstations
- terrain modeling
- real time rendering
- multiresolution
- parallel processing
- high quality
- three dimensional
- multi processor
- computer graphics
- high fidelity
- real time
- neural network
- shared memory
- image synthesis
- web scale
- parallel algorithm
- massively parallel
- parallel computing
- distributed memory
- image based rendering
- map reduce
- single processor
- parallel implementation
- rendered images
- rough terrain
- path planning
- mobile robot
- ambient occlusion