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Interactive ray tracing of skinned animations.
Johannes Günther
Heiko Friedrich
Hans-Peter Seidel
Philipp Slusallek
Published in:
Vis. Comput. (2006)
Keyphrases
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ray tracing
computer graphics
image synthesis
photorealistic
virtual reality
texture mapping
computer vision
high quality
computationally intensive
integral image
face recognition
complex scenes
complex objects
graphics hardware
implicit surfaces