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An empirical biometric-based study for user identification with different neural networks in the online game League of Legends.
Valmiro Ribeiro da Silva
Márjory Cristiany Da Costa Abreu
Published in:
IJCNN (2018)
Keyphrases
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online game
neural network
pattern recognition
user interface
online gaming
recommender systems
user interaction
human identification
user profiles
user experience
multi player