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Using Challenges to Enhance a Learning Game for Pronunciation Training of English as a Second Language.
Cristian Tejedor García
David Escudero Mancebo
Valentín Cardeñoso-Payo
César González Ferreras
Published in:
IEEE Access (2020)
Keyphrases
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serious games
learning process
supervised learning
online learning
role playing
stochastic games
feedforward neural networks
learning systems
skill acquisition
learning algorithm
design principles
minority game
digital games
training phase
computer games
learning tasks
training set
decision trees