The Rise of the 'Quarantine Bar Simulator': The Uses and Gratifications of Social VR During the COVID-19 Pandemic.
Brendan KelleyPublished in: ICICT (2021)
Keyphrases
- virtual reality
- social interaction
- social networks
- virtual environment
- social relationships
- simulation model
- social media
- social context
- data mining
- public health
- virtual world
- artificial societies
- social behavior
- user generated
- social networking
- signal processing
- learning environment
- human behavior
- virtual communities
- user generated content
- three dimensional
- simulation environment
- case study
- search engine
- neural network
- data sets
- real time