Modeling the Learning Activities of Future IT Specialists with Using of Fuzzy Logic.
Tatjana YaschunTetiana BondarenkoOleksandr KupriyanovSevinç GülseçenIryna KhotchenkoPublished in: ICL (2) (2022)
Keyphrases
- learning activities
- fuzzy logic
- learning processes
- mobile learning
- learning objects
- learning environment
- mobile devices
- e learning
- learning process
- learning scenarios
- collaborative activities
- learning platform
- ubiquitous learning
- learning objectives
- learning goals
- learning content
- activity theory
- game based learning environment
- higher level
- interactive learning environments
- open learner models