A Linear Time Special Case for MC Games.
Timo PoranenJyrki NummenmaaPublished in: Fundam. Informaticae (2002)
Keyphrases
- special case
- worst case
- game theory
- np hard
- video games
- approximation algorithms
- game theoretic
- computational complexity
- computer games
- online game
- nash equilibria
- educational games
- nash equilibrium
- imperfect information
- real time
- game playing
- learning games
- perfect information
- simulation game
- game design
- serious games
- digital games
- game based learning
- game development
- coalitional games
- decision problems
- board game
- artificial intelligence
- game players
- data sets