Arthur-Merlin Games in Boolean Decision Trees.
Ran RazGábor TardosOleg VerbitskyNikolai K. VereshchaginPublished in: J. Comput. Syst. Sci. (1999)
Keyphrases
- decision trees
- decision tree induction
- video games
- naive bayes
- educational games
- nash equilibria
- decision rules
- game play
- boolean functions
- predictive accuracy
- decision tree learning
- machine learning algorithms
- decision tree algorithm
- machine learning
- computer games
- game theory
- real valued
- data mining methods
- training data
- digital games
- rule induction
- serious games
- game playing
- neural network
- game design
- ensemble methods
- random forest
- game based learning
- game tree
- classification models
- rule sets
- information retrieval
- game tree search
- data sets
- perfect information