BiblioLab Project: Teachers, Parents and Students' Perspectives About the Usability and Usefulness of an Educational Distance Learning Platform.
J. RochaP. PessoaJ. A. GomesX. Sá-PintoB. LopesPublished in: TECH-EDU (2020)
Keyphrases
- learning platform
- learning environment
- learning games
- students learning
- educational settings
- project based learning
- learning community
- learning activities
- educational software
- e learning
- learning processes
- educational materials
- lesson plans
- school teachers
- special education
- learning design
- curriculum development
- formal education
- professional development
- technology enhanced
- higher education institutions
- learning materials
- engineering education
- educational technology
- educational experiences
- teacher training
- game based learning
- learning achievement
- high school
- teaching methods
- learning outcomes
- java programming
- primary school
- lifelong learning
- secondary school
- classroom activities
- virtual classroom
- public schools
- distance education
- learning analytics
- science learning
- collaborative learning
- learning process
- high school students
- learning systems
- secondary education
- higher education
- college students
- learning tools
- educational institutions
- digital games
- classroom teaching
- educational systems
- learning experience
- distance learning
- student learning
- learning styles
- educational games
- mobile devices
- knowledge building
- multimedia