Motivation to Select Point of View in Cinematic Virtual Reality.
Andrea Stevenson WonTanja AitamurtoByungdoo KimSukolsak SakshuwongCatherine KircosYasamin SadeghiPublished in: VR (2019)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- three dimensional
- virtual world
- photorealistic
- virtual reality technology
- virtual humans
- virtual laboratory
- computer animation
- multi sensory
- interactive virtual
- force feedback
- virtual training
- virtual museum
- data mining
- visual data mining
- signal processing