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Effortlessly Populating Immersive Training Simulations with Background Characters.
Jean-Benoît Culié
Stéphane Sanchez
David Panzoli
Published in:
XR (1) (2023)
Keyphrases
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virtual environment
learning environment
virtual reality
virtual world
data sets
numerical simulations
training phase
machine learning
human computer interaction
test set
training algorithm