A Game with a Purpose for Automatic Detection of Children's Speech Disabilities Using Limited Speech Resources.
Reem ElhadyMohamed ElmahdyInjy HamedSlim AbdennadherPublished in: ICALP (2017)
Keyphrases
- automatic detection
- autistic children
- hearing impaired
- speech recognition
- computer games
- automatically detecting
- limited resources
- audio visual
- speech recognition technology
- speech signal
- automatic speech recognition
- spoken language
- resource allocation
- educational games
- game theory
- game playing
- game design
- video games
- small bowel