The Effect of Rhythm in Mid-air Gestures on the User Experience in Virtual Reality.
Vincent ReynaertFlorent BerthautYosra RekikLaurent GrisoniPublished in: INTERACT (3) (2021)
Keyphrases
- virtual reality
- user experience
- virtual environment
- computer graphics
- user behavior
- three dimensional
- end users
- augmented reality
- user interface
- user interaction
- virtual reality technology
- user studies
- virtual world
- computer animation
- gesture recognition
- photorealistic
- multi sensory
- virtual museum
- user engagement
- interactive virtual
- visual data mining
- collaborative virtual environments
- virtual laboratory
- mobile applications
- artificial intelligence
- virtual reality environments
- emerging technologies
- online advertising
- hand gestures
- pattern recognition
- information systems
- search engine