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Walking Simulation for VR Game Character Using Remote Sensoring Device Based on AHRS-Motion Recognition.
Jung-Yoon Kim
Won-Hyung Lee
Published in:
IEEE Access (2019)
Keyphrases
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motion recognition
virtual world
virtual reality
human motion
real time
remote server
prior knowledge
multi modal
spatio temporal
virtual environment
computer games
human actions
humanoid robot
motion patterns
virtual humans