Inclusive game design: audio interface in a graphical adventure game.
Per Anders ÖstbladHenrik EngströmJenny BruskPer BacklundUlf WilhelmssonPublished in: Audio Mostly Conference (2014)
Keyphrases
- adventure game
- game design
- game engine
- computer games
- educational games
- video games
- serious games
- game development
- game play
- multimedia
- design process
- learning games
- game based learning
- computational thinking
- case study
- game mechanics
- learning theories
- virtual environment
- game playing
- database design
- user interface
- playing games