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Building Simple Games With BRIDGES.

David BurlinsonErik SauleKalpathi R. Subramanian
Published in: SIGCSE (2019)
Keyphrases
  • neural network
  • game theory
  • database
  • machine learning
  • artificial intelligence
  • clustering algorithm
  • cooperative
  • mobile robot
  • computer games
  • educational games
  • game development
  • imperfect information
  • highly reliable