A framework for the structured design of VR/AR content.
Christian GeigerVolker PaelkeChristian ReimannWaldemar RosenbachPublished in: VRST (2000)
Keyphrases
- computational framework
- case study
- neural network
- conceptual framework
- multimedia
- knowledge based systems
- virtual environment
- building blocks
- augmented reality
- design principles
- real world
- computer aided
- multimedia content
- web based learning environments
- design patterns
- user experience
- web documents
- probabilistic model
- multi agent