Using Selective Simulation to Create Digital Therapeutics for Educating Social Skills to Children with High-Functioning Autism Spectrum Disorder: Education and Healthcare Game Design Approach by Creating Therapeutic Game Module for Social Behavior Transformation of High-Functioning Autism Spectrum Disorder Children.
Bryan KimPublished in: GEM (2022)
Keyphrases
- autism spectrum disorder
- social skills
- serious games
- game design
- social behavior
- qualitative analysis
- high risk
- educational games
- video games
- learning games
- game play
- computer games
- social interaction
- virtual environment
- game based learning
- game development
- virtual humans
- digital games
- quantitative analysis
- social networks
- human computer interaction
- game mechanics